Video streaming: remote participation and engagement in the conference environment
Emma L. Tonkin
UKOLN
University of Bath
e.tonkin@ukoln.ac.uk
Gregory J. L. Tourte
UKOLN
University of Bath
g.tourte@ukoln.ac.uk
ABSTRACT
Video streaming and videoconferencing technology is now
attainable using inexpensive and widely available equipment. This paper makes
use of a set of case studies conducted at a recent conference in the UK to
investigate the technical and organizational issues related to differing approaches
to the technology. Two approaches, videoconferencing over the Access Grid with
VRVS, and a simple monodirectional video
stream, were used back-to-back. Their eEffectiveness,
scalability and applicability in various use casesof each approach are compared in various applications. In each case, a
synchronous but asymmetric (making use of a modality of lower bandwidth)
feedback channel was made available (making use of a modality of lower bandwidth);; to give a simple, moderated IRC chat system.
Asynchronous feedback was also collected post factum using blogs and content
distribution services such as Flickr. Feedback from users of each channel wasisis analysed, and
recommendations are given for future use of video streaming in conferences,
workshops and interactive events. Relevant current research and opportunities
for future work are identified.
KEYWORDS
Video streaming, asynchronous, interactive video, videoconferencing, presence, computer-mediated communication
1. INTRODUCTION
Video streaming is an increasingly common method of providing
remote access to,
used for events such as conferences, and
workshops as well asand in
education. It may be used both synchronously – that is, the video is made
available remotely as the event occurs – or asynchronously, in which casewhen the video
captured during the event is streamed at a later date. Alternatively, access
may be provided both synchronously and asynchronously. Synchronous access to
the stream has several advantages. It may confer an increased
sense of presence – that is, the extent to which a participant feels
that they are ‘there with others’, . This is separately
defined elsewhere as ‘the perceptual illusion of non-mediation’ (Hauber et al,
2005) and may
be markedly higher where video streaming is used than in situations where other
modalities are used, such as audio streaming only.
A wealth of work exists on the opportunities and difficulties
offered by teleconferencing, particularly as applied to videoconferencing. The
technology is mature, and has been available for several
decades. In early years, much was expected of it.,
particularly
as vVideoconferencing is was often
described as a relatively cheap alternative to the travel required to enable
face-to-face interaction for teleworkers or computer-supported collaborative
work (CSCW). However, in practice videoconferencing may suffer from several
significant flaws, both technical and social, discussed in Section 2. We assert
that both video streaming and videoconferencing may be successfully used in
appropriate use casesapplications
within events, expecting thatsince the
formalized nature of a conference presentation – for example – may be expected to limits
the severity of these issues. We refer to this as athe pragmatic or
discount approach to remote participation; it is formed in part by the
availability of appropriate technologies, and tailored to mitigate the
limitations of each mode of communication.
The use of technologies such as instant messaging, IRC, blogging and wiki for the purpose of supporting discourse during a conference has been discussed in some depth. The inclusion of fully remote participants into this discourse by means of audio streaming was investigated previously (Kelly et al, 2005). One issue was that of insufficient quality, caused by low bitrate or lossy compression of audio information. Furthermore, an audio channel alone provides sufficient information to follow talks, but can be frustrating to remote participants since many utterances result from or are prompted by visual cues or interjections from the audience that are not caught by a microphone. The sense of presence, though greatly improved by a real-time audio connection as compared with access to a slideshow alone, is fragile and easily lost. Missing a significant visual cue is sufficient to damage the listener’s perception of presence.
The use of video streaming adds an additional channel for
this data ,
reducingand reduces the frequency of these
occurrences. We suggest that low-bandwidth synchronous feedback via IRC may provide
a potential recovery mechanism. Remote participants are able to make use of
feedback channels in real-time, meaning that they are offered an opportunity to
participate synchronously in discussion, analysis and interpretation. This
provides a further channel for repair and recovery. Asynchronous channels are
additionally made available for use during the event or at a later date.
This paper briefly summarises existing research in the area.
We describe our experiences in organizing and running an event geared to
optimize the remote user experience. This was investigated at a recent event
coordinated by UKOLN, the International Web Manager’s Workshop (IWMW). The
performance of two videoconferencing technologies, the Access Grid and a video
streaming solution based around the Icecast streaming media server andwith the
ffmpeg/theora libraries are evaluated and contrasted in terms of technical
effectiveness and user experience. We underline several key issues, technical,
organizational and social, for event organizers wishing to support remote
participation Finally, we identify areas for future work.
2. Videoconferencing and Video streaming
2.1 Related work
Preexisting strategies have been identified, for example in
(Augar et al, 2003) and (Kelly et al, 2005), that aim to provide ‘discount’
channels for communication shared by local and remote users. For example, IRC
and IM (Jabber) have been used for the purpose of permitting conference
delegates to carry out side conversations during events, and. Wikis have
been used in similar contexts, such as (Jacobs & McFarlane, 2005), to
enable discussion following the event. The successful use of these features
leads us to
consider video not as a replacement, but ratheras an additional
channel designed principally to reinforce the sensation of presence for remote
users. In this, we are advised by research results, suggesting
that incorporation of visual media with text narratives and
synchronous/asynchronous discussions, allows the use of media to extend beyond
information dissemination, thereby producing a more immersive and
learner-managed resource (Dawson et al, 2003). We aim to promote engagement
with communities of practice beyond the duration of the event duration?.
2.2 Videoconferencing and video streaming
The two technologies in use during the event, videoconferencing and video streaming, represent differing approaches to the use of video transmission in events. Videoconferencing applications contain a feature set typically optimized toward supporting interactive conversation; that is, designed to support and emulate those features of face-to-face conversation that typically lack in computer-mediated communication, such as turn-taking and gaze (see Table 1, below).
The conference setting limits the impact of certain of these characteristics. For example, turn-taking in this setting is typically very formalized, whether in a question-and-answer session or feedback to a presentation. Non-verbal information such as gesture and expression remain of interest; even so, a lecture theatre or conference hall provides little opportunity for close observation of detail. We may therefore speculate that the primary requirement for broadcast of a conference event is that the audio information is clear and of good quality, and that the secondary requirement, the video, is primarily an accompaniment. It is of value only as long as the following points are met:
The video stream must not result in audio delay; degradation
of the audio signal resultant from addition of a video channel is unacceptable
(Whittaker and O’Conaill, 1997). It must be correctly synchronized with the
audio stream, since the capacity for repair depends upon the relevance of the
video information. The effects of subtle video distortion have been studied; a
delayed response due to transmission may cause speakers to be viewed as slow
(Kitawaki et al, 1991), and lip movements not synchronized with speech due to
video compression may cause the speaker to be viewed as less credible (Reeves
and Nass, 1996) in (Chen, 2003). However, frame rate may be as low as 5 fps.;
uUnderstanding of
the content of the video does not depend on a high frame rate (Ghinea and
Thomas, 1998), andbut a lower frame rate leads to the
perception that audio and video are not correctly synchronized, with an effect
of perceived lag (Watson and Sasse, 1996).
It must not cause excessively negative affective reactions?? to
the speaker or to participants. Videoconferencing has been demonstrated to
cause stress to participants, particularly those inclined toward anxiety, andparticularly under
certain conditions, such as in the instance thatwhen
participants are able to see their own image (Wegge, 2006). Thus,
a further prerequisite for remote streaming is that it is as unobtrusive as
possible to
participants.
Data protection law, expectation of
privacy and good practice require that participants are made aware of, and consent to,
the use of these technologies before the event, and that their
consent is sought. Video streaming has wider implications for
privacy than videoconferencing; unless video streams are secured behind an
authentication system, remote participants may elect to
remain invisible and anonymous. The reactions of remote participants are hidden
to speakers, as are their identities. Speakers may feel that they are under
surveillance, and mediate his or her spoken and body language accordingly
(Carter & Lederer, 2006). Furthermore, any participant may record both
videoconferences and video streaming sessions. This is particularly an issue
with video streaming, where an anonymous participant may record and
redistribute the session.
Table 1. Comparison of the features of video streaming and videoconferencing
Video Streaming |
Videoconferencing |
Monodirectional
(asymmetric) |
Bidirectional (symmetric) |
Feedback provided
through alternative channels |
Turn-taking mediated using audiovisual channel,
such as speech, gaze or gesture |
The viewer may not
participate |
Viewer is typically an active participant |
There may be no
indication to the speaker that remote participants are taking part. |
Remote participants are visibly indicated, either
symbolically or via video |
2.2 Defining a pragmatic approach to remote participation
Video streaming provides an excellent analogue to the experience of attending a pre-prepared presentation, although feedback and question-and-answer mechanisms must be handled according to another communication channel.
Videoconferencing, however, provides symmetric two-way
communication. It is therefore suited to environments or tasks in which this is
desirable, such as discussion with remote participants. I– in
the context of an event such as this one, a suitable task might be a
presentation given by both remote and local presenters. A panel session with
local and remote participants offers a similar opportunity; however, t.This is
complicated by the fact that an increased number of participants and an
ongoing, unprepareddeveloping dialogue increase the requirement
for clear and accurate turn-taking between speakers. The former scenario is
both formalized and simplified by the fact that, in general, presentations are
prepared before the event; the requirement for the channel to support ad hoc
turn-taking is kept to a minimum in this scenario???.
2.3 Technical infrastructure
The Access Grid is an advanced videoconferencing system
operating on the Grid???. It is designed with many
more features than a basic videoconferencing system, such as shared display; it
is.
The Access Grid is
used as a collaborative education tool as well as a remote conferencing
and CSCW tool (Kim et al, 2006). During the IWMW conferenceevent???,
however, only a small subset of these features, required forto provide
remote participation, was used. The installation used was not a permanent
Access Grid Node, but a temporary node. This meant that video quality was
limited to that ofgiven by a webcam, and thatwith the node
software itself was running on a laptop
customized for the purpose. Due to limited wifi bandwidth, the
decision was made to connect the node to the wired network infrastructure; as network glitching is generally a
primary source of difficulty with videoconferencing in general is network
glitching.
Various options were considered for video streaming. Factors
of primary importance to the decisionPrimary design
requirements included the requirement thatuse of
off-the-shelf hardware, such as a Firewire (IEEE1394) DV camera, could
be used, and that a basic desktop PC would
suffice for encoding. Secondary factors included free availability
of encoder and decoder software, an installed base of appropriate codecs, and
intellectual property claims such as patent royalties relating to the solution
chosen. The following practical compromise was chosen:
was an
inexpensive DV camera was connected via Firewire to a
desktop PC running Linux, andwith the video was compressed
and encoded using the Ogg Theora codec. The resulting stream was wrapped in an
Ogg envelope and redirected to an IceCast server running on a separate machine.
This served the multimedia stream. The resulting stream
could be that wascould then be embedded within
web pages and accessed using a suitable plugin.
Two symmetric feedback mechanisms were considered.;
tThe first was
the use of IRC. For accessibility, sSince IRC is
often unavailable from the workplace, due to firewall issues, a web-based
interface to the channel (using the CGI::IRC script) was provided to aid accessibility.
This solution had been previously tested during a related study (Kelly et al,
2005). The secondarysecond mechanism
was the SMS short messaging service., whichThis was
interfaced directly to an IRC announcement service via an eggdrop IRC bot,. such
thatHence, incoming SMSs were
announced directly to a channel moderator and could be redirected to the
channel itself. All events on the public IRC channel were recorded by the
eggdrop for later reference.
Asymmetric feedback mechanisms chosen were those tested
previously, but with the addition of a shared tag, to be used for
tagging photographs from the event on Flickr, and related bookmarks on del.icio.us, blog
entries on technorati, and so forthetc. The
consensus tag approach to relating content from social tagging services is
relatively novel, but effective (Guy & Tonkin, 2006).;
sSocial tagging
is simple, quick and incurs a low cognitive cost.
3. Case studIES
During the event, three
studies were completed;. tThe first??? was
a plenary session that included remote participants taking part across the
Access Grid – that is, via videoconferencing. The bulk of the conference was
streamed using video streaming, generally from an unattended video camera.
During one session, however, the video camera was manually focuseddirected to
follow the viewer’s gaze throughout.; that
is to sayFor example, where the viewer's attention
was directed at an element on a PowerPoint slide, the camera view was zoomed to
follow. .,
and so forththat focus
3.1 A Distributed Access Grid session
Several remote participants took part in this session. The
setup was as follows; two locally present speakers took part in a plenary
session, to a distributed audience. The majority of the audience was locally
present, and remote participants were themselves visible to the audience,
projected on a large screen on one side of the stage. This put themThe remote participants
were at a perceived ???disadvantage,
in that they were a major focus of the audience’s gaze, ;
however, they were not provided withwithoutbut were not provided with
any indicator of that this surveillance was taking place.,
since
tTheir
view of the event was recorded from a laptop placed on the front of the stage.
The remote audience therefore had a close-up view of the speaker throughout the
event, whilst the local audience was not visible to them.
???Combining
this view with the second static
video stream described in 3.2, however, meant that the remote audience could
gain an appreciation of the audience’s perspective. Feedback was generally
positive, although it was felt that the limited use of video-conferencing did
not demonstrate the capabilities of the technology. Some felt that displaying
footage of remote participants to the audience was distracting. Remote
participants did not perceive themselves as under surveillance,
but only as
audience members.,
Thiswhich
was misleading,
and
indicatinged a
mismatch between local participants’ perceptions and those of the speaker and
remote audience. This, for more interactive sessions, may lead to difficulties
in turn-taking due to mismatch of existing social strategies withcaused by the
limited cues available. A possible solution is the addition of a mediator or
moderator, an individual tasked with overseeing the various feeds and ensuring
that all communities are fairly represented.
3.2 Static video streaming
The video camera was sited at the back of the room, from a
height slightly above that of participants. This ‘participant’s eye view’ was
realistic, in that it was essentially the same view that a local delegate saw,
and permitted the speaker’s actions to be observed as well as the screen behind
them. However, the resolution was insufficient for most slides to be read
remotely. I; in
practice, combining a static video stream with
a method of paging through slides may address this issue – for example, we considered
SMIL (Synchronized Multimedia Integration Language) could be used for this
purpose, although we found no mechanism for
this purpose suitable for use in real-time. One major issue mentioned in
feedback from remote participants was the fact that no indicator was provided
on the video stream of the theme or name of the current session; t. The addition
of subtitles or an indicator bar would solve this problem.
Whilst speakers could not gauge the effects of their words on
remote participants, a dialogue was enabled between delegates present in the
room and remote participants. Perhaps because there were over a hundred
delegates present in the room, and because the talks did not require a high
level of user participation, speakers did not express discomfort. – iIt was expected
that, as in other studies (Chen 2001), feedback would include the finding that
the inability to see remote participants impoverishes interaction between
speaker and delegates.
3.3 Video streaming and shifting focus
Remote participants reported that theis strategy??? of tracking participants
by shifting camera focus made a large difference to the quality of
the result.;
Oone
participant stated that ‘the video stream came alive during that session’. It
became easier to watch and follow, and complemented the audio more closely. However,
a corresponding fragility was also reported; on occasion,
since
occasionally events occurred that transferred gaze too quickly to be
followed in real-time by a camera operator. These events would
have been picked up on a panoramic view of the stage. Furthermore, the cost of
a full-time camera operator adds significantly to the costs of running an
event. This approach is nonetheless practical on a limited scale, and should be
considered for specific events or sessions.
One objection to this relates to the interpretive nature of the task. By directing the remote viewer’s attention, the camera operator is in effect assisting in the creation of a narrative presentation. This requires a skilled camera operator. The technique could be counterproductive in some instances, particularly if poorly executed.
3.4 Use of asynchronous forums
OFollowing
the event, over 325 photographs were deposited post-event on Flickr
marked with the recommended tag (iwmw2006). Over 20 blog posts were similarly tagged
using
this tag according to Technorati, all of which were relevant to
the event. Many blogs
discussed a specific session; most of these could be correlated to the
event program (and to corresponding audio and IRC log sessions) by speaker
name. Around half of these represent a formalized application of blog software
– blogging as substitute for emailed trip reports, or as
logbook for an event, - rather than as a community activity or contribution to discourse
within an active social network. By contrast, the use of Flickr was less
formalized and concentrated mainly on documentation of social events within the
duration of the conference.
The wiki forum was designed to permit longer-term
community-building, as well asand
reinforcement of the themes covered during the event. Most sessions made little
use of the wiki; conversation tended to occur on the IRC channel. Wiki edits
continued for around a month after the event, as a
series of disconnected edits. An interesting problem for the future is the
real-time interfacing of dissimilar channels into a single resource;. wWhere an excess
of channels are available, attention is split over both
resources, to mutual disadvantage. Extending
the use of tagging may provide a partial solution to the development of
information ‘trails’. A simple, standardized, scheme could be applied across the various
media.;
fFor example,
wiki keywords could be synchronized with tags chosen to identify resources,,
and reused as an ???identifying metadata fication
tag provided as an overlay to each video segment.
4. Deployment concerns
4.1 Technical concerns
The issue of primary concern was that of bandwidth. This
event was held at the University of Bath, at which UKOLN is sited.;
Ffortunately,
this meant that excellent links with the Computing Services were available and
it was possible to plan network usage far in advance. This averted the
possibility of inconvenient network maintenance or other planned
outage, leaving only
the possibility of equipment failure. Since the technologies used for
video streaming were relatively experimental, particularly the use of Ogg
Theora, there was some expectation that remote participants would have
difficulty installing the codec and viewing the stream. In practice, however,
very few issues of this nature were reported. Where events are not held
locally, an equivalent level of service would require contact to be made with
the host institution at an early stage. A wired network is essential for
ensuring that the quality of video is adequate; w. Wireless
networks at events oriented toward technology are often under heavy load, especially if
delegates are permitted access.
4.2 Social concerns
Permission was asked of each speaker before the event to
record and stream the session. In most cases, speakers agreed to be recorded.
One speaker declined. Feedback received during the event included the
perception that discomfort with videoconferencing correlates to gender.;
Rresearch
has previously indicated this outcome, with women reacting less favourably to
videoconferencing in certain contexts (Armstrong-Sassen et al, 1998). It is
possible that careful camera setup may reduce anxiety, however
– e.g. by neutral choice
of camera location.
Care was taken to indicate that each session was recorded,
and that all feedback channels were recorded and logged. Delegates showed no
discomfort with the simultaneous recording of sessions. In practice, sSeveral
incidents occurred on the IRC channel that led to subsequent requests for
voluntary deletion of comments from the centrally held permanent log.;
Rhowever,
remote participants’ logfiles could not, however, be edited. however.
One issue of relevance for future events of this nature is the development of
appropriate policies and procedures for voluntary deletion and editing of
records, whilst a. Another is the
development of effective methods of making conference delegates aware of the
potential audience of such records.
Implementers of video streaming in education have observed that, with the rise in availability of distance learning technologies, fewer students attend the event in person. Whilst in the case of conferences and workshop events there are many draws to attend in person, this is nonetheless a question that must be considered prior to publicizing the existence of video streams and remote attendance facilities. The cost of attending an event is significant enough that delegates may find it difficult to justify the cost where information is available by other means.
4.3 Expectations management and reliability
The availability of a wired network during the event had a significant positive impact on the reliability of both video streaming and videoconferencing services. However, participants making use of video streaming reported several occasions in which the video ‘froze’ and required the stream to be reloaded to continue. This may be attributed in most cases to broken frames resulting from an interrupted video stream.
Other technologies used suffer from related failure modes.
SMS networks, for example, frequently suffer from delays; thisthat precludes
the use of the technology as a sole solution where time is short, such as in a
question and answer session. However, it does not preclude its use across
longer timescales or where asynchronous communication would be appropriate, for example –
annotation and delayed feedback servicesprovide two examples
of such services. Furthermore, SMS is an appropriate technology
for several situations where the use of a laptop may not be possible;. fFor example,
even in a technology-biased event, many users will have brought a mobile
telephone, but the use of laptops is limited by
battery life.
As with any experimental system, there is a reluctance to advertise widely before the event. However, the choices of technology made for video streaming proved to be appropriate for the purpose and scalable to a far larger number of participants than were attracted on the day (around fifteen).
4.4 Retention and contributor’s remorse
Speakers and delegates alike may find themselves making unguarded or regrettable statements, either online or on a recorded medium. Several policy issues arise with relation to this. Consent for recording must have been sought before the event; however, this does not preclude the possibility of editing or censoring the resulting records. This becomes more difficult where a larger number of technologies or channels are in use. If one delegate makes an unguarded remark, itself picked up by a microphone and streamed to remote participants, each participant may have recorded the remark. Furthermore, other delegates may have recorded it either aurally or in terms of an IRC message or a note on an online collaborative environment. It is difficult or impossible to edit a video without leaving an obvious transition; this gap can quickly be filled by examination of other records of the event. Under these circumstances, it is difficult to set an appropriate policy.
4.5 Archiving and preservation issues
???Several
strategies exist for the effective preservation of digital video and multimedia
objects (Hunter & Choudhury, 2003); most centreer around
migration, emulation and metadata. Best practice in the area of preserving
complex multimedia objects begins with the choice of an appropriate data format
– ‘as high quality, standardiszed and
platform-independent as possible’., and
tThe
object should be ‘stored in a simple structural markup such as SMIL or
HTML+TIME’. Of particular relevance to video data are IP and patent issues.,
whichThese may
adversely affect the continued availability of compatible software at a later
date due to legal restrictions; t. This was a significant factor in the
decision to make use of the Ogg Theora codec.
4.6 Accessibility
Accessibility issues are a significant concern in deployment of multimedia technology. Whilst an archived broadcast can be annotated using an accessible solution such as SMIL, real-time captioning is both expensive and difficult. Simultaneous note-taking offers a partial solution, although this provides only a summary of what is being said. Automated speech recognition may improve matters; although the captions provided by this method are inaccurate, a human editor can correct them adequately fast for near real-time captioning to become possible (Wald, 2006).
During the event, the synchronous chat system was used both
for interjections/annotations, commentary on the topic under discussion, and
for repair (‘what does the speaker mean by –?‘). Making use of simultaneous
note-taking on a public text-based channel provides opportunities for real-time
annotation and
discussion of these notes and their context ???– a
community-based annotation may be richer than simple note-taking, and is less
technically and computationally expensive than the use of speech recognition.
However, if speech recognition is used, a collaborative approach to correction
of data may be appropriate.
5. CONCLUSION
A speaker taking part remotely in a conference event might
benefit directly from the ‘face-to-face’ bandwidth??? of
communication that a two-way videoconferencing system provides. However, remote
participants in general gain little from the additional functionality provided
by videoconferencing over an asymmetric approach. A simple video stream, set up
to emulate the typical viewpoint shared by local conference participants, constitutes
a useful accompaniment to a good-quality audio stream captured using
high-quality microphones and encoded to a good standard. Of most interest is
the demonstration that, in ‘asymmetric’ settings such as a conference
presentation (that is, one speaker is directing the event, whilst any
incidental discussion between delegates is brief and fragmentary), extremely
asymmetric feedback channels suffice. A low-bandwidth modality such as
text-based chat or SMS messaging is sufficient for many purposes. For the
purposes of supporting local and remote users, and for effective reinforcement
of the learning experience, a little relevant and timely information is more
effective than a great deal of irrelevant information. The choice of technology
must be tailored to suffice, and not to exceed, that required for a given event
or modality, rather than by the available options.
Retrieval of information post-factum from services such as
Flickr, where a memorable tag is defined before the event for use on
event-related material, reveals? itself to be the most popular
of the various asynchronous services available during and following the event.
The increasing popularity of ‘Web 2.0’ community-based web sites underlines the
problem of how to integrate and aggregate information from a variety of sources
into a single, coherent narrative for the community and for the learner.
Similar problems have been identified and explored elsewhere, such as the IUGO
project (Shabajee, 2006); however, r. Rhowever, real-time
aggregation of several related data sources into a coherent narrative remains
an unresolved problem however.
ACKNOWLEDGEMENT
With thanks to the technical staff at
IWMW, the sponsors (Nedstat,
Eduserv,TERMINALFOUR, DADENLIMITED and Netskills), Rob Bristow of Bristol
University, and Mark Lydon of I2A.
This work was partially funded by the JISC and MLA.
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